Tag: macos
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Gitlab-runner, MacOS 12
If you’ve tried setting up a gitlab-runner on MacOS 12 you may have run into the same problem I did – even when you follow all the manual setup steps, it just won’t start (unless you run it in interactive mode). Note that this probably doesn’t apply to running it using homebrew. It might work…
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Adding resizing and resizable subviews to NSView
If you’re adding a subview programmatically, you may run into having to constantly set all the resizing behaviors and/or anchors manually when all you really want to do is fill the whole available area based on two options: “stretch me to fit this box” or “stretch this box so I can fit”. This happens especially…
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Swift: as easy as 1, 2, 3…?
Apple shook the developer community a few years ago with the release of Swift, a language that is “concise, expressive and lightning fast”. As a developer mainly working on Apple platforms, I decided to jump on it right away, trying to keep in mind there was going to be bumps in the road like there has been with any…