Tag: programming
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Compiling Pixar’s USD natively on Windows 11 / VS 2022
If you’ve tried it, you’ve probably run into the endless catch-22 that is getting everything to behave when trying to compile the Universal Scene Description on a newly setup Windows machine. NOTE: if there’s any way for you to avoid this in your life, don’t look back, rejoice. Prerequisites You’ll need to install at least…
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Out of the Box Software site is up
The completely-renewed OOTB site is now up. You can find it either by clicking on a link in the sidebar (statement that might not be future-proof) or here: https://outofthebox.software
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Swift: as easy as 1, 2, 3…?
Apple shook the developer community a few years ago with the release of Swift, a language that is “concise, expressive and lightning fast”. As a developer mainly working on Apple platforms, I decided to jump on it right away, trying to keep in mind there was going to be bumps in the road like there has been with any…